Siran's Master Thesis Topic:
Bringing Cinematic Lighting
Aesthetic into Traditional Chinese Ink-Brush Painting ‘Lotus Flowers’ in 3D
Computer Graphics
In my research, I intend to merge traditional Chinese ‘Lotus
Flowers’ Painting with cinematic lighting aesthetic in 3D computer graphics.
The goal is to achieve a unique artistic style, which both preserves the
tradition and essence of Chinese Painting, and brings more changes of light and
color for mood enhancing and visual story telling. A workflow of shader-based
Non-Photorealistic Rendering method combined with compositing technique will be
developed to achieve the final look.
My Motivation
and Introduction to My Topic:
Chinese
painters have been using the ink-and-brush medium to create beautiful paintings
on paper or silk scrolls for thousands of years. Traditional
Chinese painting has distinctive characteristics. It does not emphasize
one-point perspective nor does it
aim to express the shades of color of a subject in relation to a
fixed source of light as traditional western painting does. Thus, it usually
does not have any physically accurate lighting, shading and shadow.
Fig 1. Lotus Painting by Chang Dai-chien(May 10, 1899 – April 2, 1983)
However, I have always wondered about and wanted to explore how
traditional Chinese Ink-and-brush painting would look with the introduction of
more change in lighting, and also how it would appear in digital media forms
and displays. The inspiration behind this idea is closely related with my
interests in cinematic lighting aesthetic. In the world of filmmaking and
photography, cinematographers and lighting artists use light as a powerful tool
for conveying mood and visual story telling. This is achieved by applying
combinations of different lighting aspects such as quality, direction, color. Although
they are very different considering the methods, tools and media being used,
traditional Chinese ink-and-brush painting essence and cinematic lighting
aesthetic share an important similarity – they both emphasize expressing the
characteristics of the subject and the artist’s vision and emotion rather than
just depicting a scene in a physically accurate way. This makes me interested in
attempting to merge these two types of art together by introducing cinematic
lighting aesthetic into Chinese ink-brush painting.

(a)
(b)
Figure 2: Examples of cinematic lighting principles applied in movies for enhancing visual
story telling: (a)screenshot from film ‘Blade Runner’(1982), in which, the director
of photography (DP) used strong rim light and an extreme high lighting ratio to
enhance mood. (b)screenshot from the film ‘House of Flying Daggers’(2004) where the DP used atmosphere effect to
create drama and to separate out the main characters.
Instead of working with traditional media – ink, brush and paper, my
research will be using tools and methods in 3D computer graphics. In recent
years, lots of works have
been done in computer graphics to recreate painterly rendering styles (including traditional
Chinese ink-brush painting). And different Non-Photorealistic Rendering (NPR)
workflows have been applied in 3D computer graphic animation productions to
create beautiful works like the
short-films Paperman (2012) and Twinings
‘Sea’ (2011). Both works have a graphic quality of a 2D hand-painting
style and interesting changes of light and shadow for enhancing visual story
telling. This motivated me to try bringing the Chinese ink-and-brush painting style into the 3D
computer graphic world, and utilize the techniques in computer graphics for applying cinematic
lighting principles into
ink-brush painting
(a)
(b)
Figure 3: Examples of 3D animation with painterly rendering style. (a) screenshot
from short film ‘Paperman’(2012), in which NPR technique was developed to create
a traditional 2D hand-drawn rendering style, while lighting and shading
qualities of 3D animation are still maintained. (b) screenshot from the commercial
‘Twinings Sea’ (2011), where special shading and compositing workflow were used
to create the oil painting look.
The goal of my research is to create a new type of Chinese ink-and-brush painting in CG, which preserves the tradition
and essence of the original art form, while introducing changes of light for
visual story telling. I chose Lotus Flower – a very popular subject in
traditional Chinese ink-and-brush painting, as my subject matter in the work. And
I will be mainly using Chang Daichien’s Lotus painting as my references (Fig.
1). The research will focus on 1) How to recreate an ink-and-brush painting
style for different parts of Lotus (leaves, stems, pods, petals) utilizing NPR
techniques. 2) How to bring in and handle the changes of lights and different
render effects in Chinese ink-and-brush painting, which is commonly seen and
comes free in physical cinematic lighting. This includes: the subsurface
scattering effects which happen on organic surfaces, the reflection and highlights on water and
plants, refraction, atmospheric effects, etc. 3) How to use cinematic lighting
aesthetic in Chinese ink-and-brush painting to enhance mood and story-telling. The
research will be focusing on the rendering aspect of 3D animation. Such aspects as animation and camera movement will
not be explored in this project as they exceed the scope of the study. Also, the goal of this research will be
recreating Chinese ink-and-brush painting through 3D computer graphics, so the
tools and workflow developed in this research are not intended to be applied to
any physical painting process.